Elden Ring’s Graphics Team Felt 'Pressure More Than Anyone Else' After PS5 Demon’s Souls Remake

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Elden Ring is close astir the corner, due retired connected February 25, and if Game Informer exertion Dan Tack’s latest preview with the From Software rubric is immoderate indication, we’re successful for a treat

Last month, famed writer George R.R. Martin, who collaborated with From Software to make the instauration and lore of Elden Ring, wrote that the crippled looks “incredible” successful a blog post. Thanks to a caller Edge Magazine interrogation with Elden Ring manager Hidetaka Miyazaki, it seems the caller Bluepoint Games remake of Demon’s Souls connected PlayStation 5 helped marque From’s latest look great. 

“Yes, I’m beauteous definite our graphics-creation unit felt that unit much than anyone else,” Miyazaki told Edge, arsenic reported by Video Games Chronicle, erstwhile asked if Demon’s Souls’ visuals added immoderate unit to the Elden Ring team. “And not conscionable with Elden Ring, but with each the games we make. Graphical fidelity is not thing we enactment arsenic the apical priority. What we inquire for connected the graphics broadside depends connected the systems and requirements of the crippled itself, and it takes little precedence compared to the different elements of development.” 

Miyazaki continued, stating that graphics is “always an country wherever I consciousness a small spot apologetic towards my graphics squad due to the fact that I cognize they enactment highly hard.”

“[They’ve] worked highly hard connected Elden Ring – our graphics-systems squad and our programmers person been pushing a batch of caller features to make the best-looking games we’ve ever made,” Miyazaki said. 

Speaking further connected the taxable of the Demon’s Souls remake connected PS5, Miyazaki admitted that helium really hasn’t played it. He said helium doesn’t similar to revisit games he’s worked on. 

“As you say, I was not straight progressive successful it [Bluepoint Games developed the remake for Sony] and I haven’t really played the Demon’s Souls remake, but this is due to the fact that I conscionable don’t bask playing the games that I’ve made successful the past,” helium told Edge, according to VGC. “It brings up a batch of aged emotions, a batch of aged memories, and this gets a small spot overwhelming, and it doesn’t consciousness similar playing anymore. So I person not played the Demon’s remake, but I americium precise gladsome to spot it get this caller look, these brand-new current-gen graphics.” 

The Elden Ring manager added that it made him blessed that players person a accidental to play 1 of From’s older games, though Miyazaki admitted that it made him anxious to deliberation astir players playing the remake. 

“It was a unsmooth crippled backmost successful the time with a comparatively unsmooth improvement truthful I was anxious that caller players would not bask it successful that aforesaid way,” helium said. “That was a origin of interest for maine erstwhile it was re-released but, you know, successful the end, I’m conscionable blessed to spot the absorption and blessed to spot radical playing it.” 

For much astir Elden Ring portion waiting for its merchandise adjacent month, cheque retired the latest trailer that features plentifulness of mystery and past ticker this 30-minute New Gameplay Today conception with gameplay from 1 of Elden Ring’s opening areas. Read astir the official Elden Ring solution and show precedence modes aft that. 

[Source: Edge Magazine, Video Games Chronicle]


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